Children's Indoor Theme Park Design and Development Trends

Children's entertainment format is very attractive, according to relevant statistics, at present, China's main consumer, accounting for 70 47% 80 36%, totaling 83% of the population in this age group with strong spending power, Most of them have already undergone a full-scale transition from a family of two to a family of three. The family center has gradually begun to transform into children. The individual consumption opportunities have declined and children have become an important factor in family travel. Therefore, the children's indoor theme park will be the future. The rapid development of the geometric base will become a winning weapon for investors to make money.

The earliest children's parks are mainly composed of naughty fortifications. The equipment is relatively simple and covers an area of 200-1,000 square meters. It attracts mostly young children. With the ever-increasing demand for higher The naughty castle-style children's playground has not been able to meet the needs of family-experienced consumption. Children's amusement parks gradually replaced naughty castles. With its rich content, children's amusement parks not only include naughty castles, but also add children's game consoles to diversify the choices of tourists. The decorative style also highlights the theme style and increases interactive projects such as DIY . To enrich the game from a single game, and increase the content of early childhood education, so that children can learn to enjoy happiness and meet the needs of business.

“Story is King” is the key to designing theme parks. Chuangqi Play creates the theme story line and theme characters of the park first in planning and design. The unique IP material makes the park unique and competitive, and divides the theme according to the story. Partition and themes, tailor-made themes, and link each of the theme zones, theme scenes, and theme devices of the theme park to the story line to achieve the complete reproduction of the entire park, allowing visitors to create an unforgettable joyful experience in the theme park. In accordance with the amusement needs of the park, the six spaces of entertainment, catering, performance, sales, service, and education are perfectly integrated, and through the original theme park points system, we provide an implementation platform for the future operations of customers and increase the revisit rate of visitors. An all-dimensional, three-dimensional themed business and entertainment space has become a strong magnetic field for shopping centers, attracting customers to meet the needs of the city's comprehensive experiential consumption.

However, social development is very rapid. At present, online shopping has been completely accepted by people, especially young people, and has already developed consumption habits. The original traditional children's amusement parks cannot meet people’s higher requirements for experiential consumption, and people need more. From the spiritual level to higher satisfaction, through a full range of services to bring greater happiness, so the future of children's theme park must be entertainment, performance, education, catering, sales, service in one, to create a full three-dimensional The entertainment space can meet people's requirements for experiencing consumption.

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